

While the demo featured more puzzles and no enemy encounters, the characters had interesting things to say. Seeing everything in miniature still provides a sense of awe. There's plenty to explore, and even if it leads to more nectar to collect, the desire to scour the world doesn't die down. The multitude of quests and the scope of the world gives the game some real appeal. Along the way, there are side-quests that you can undertake, such as finding a lost piano mechanic, getting proof of a terrible monster in a shelf, and finding a shiny gem. Get that done, and you're tasked with finding a necessary conduit and the "Play" button before the music can begin. You can try having the Tinykin carry the CD, and they know exactly where the stereo is, but you need to unblock their path by opening the cathedral and lowering the platform that they need to cross over. The objective is to get a banner, but to do that, you'll need to move a CD to a place where it can be played. All the while, the Tinykin automatically follow you without you creating a pathway, so the action goes by much faster, especially with no time limit to halt your exploration of these sizable rooms.Īfter the tutorial area, you're sent to a new room filled mostly with musical instruments. He can also use that bar of soap to grind on string that's created by other insects, and he can do so without worrying about keeping his balance. He can also conjure up a bar of soap to quickly traverse the environment. He can climb ropes and take leaps with a bubble that can slow down his descent. You have to aim where you want to throw each Tinykin and mash on the trigger or hold it down to throw, but the game takes care of the rest by automatically selecting the correct type for the given object and ensuring that those Tinykin always know where they're going.Īt the same time, Milo can do much more than Captain Olimar ever could. The demo featured two types, with one being good at lifting things and the other becoming living bombs when thrown. To do most of the major things, he needs Tinykin, which can easily be obtained by running over their eggs. Milo never does much with objects, except for collecting nectar that can be traded for new abilities.

The base gameplay mechanic can be described as being like Pikmin. To get home, he needs to help the insects get the necessary parts for their own great device. Not only are there giant talking bugs on the new planet, but he is tiny in this new world, and he runs around in a giant, abandoned house.

Upon arrival, things aren't quite what he had imagined. It takes some time, but the device found what Milo was looking for, so the boy takes the first warp zone to the newly discovered place. Players must also master his soapy surfboard, which he uses to navigate over table edges and over difficult rails, lines and spider webs.Tinykin puts players in the role of Milo, a young but ingenious inventor who has created a device that searches for intelligent life on other planets. He runs, jumps and shimmy between obstacles and deploys his upgradeable Bubble Glider to jump larger gaps. While the Tinykin are always on hand to solve problems, Milo isn’t lacking in navigating these seemingly vast environments either. Build a swarm of these strange new friends and let them move giant objects, build ladders, blast open sealed passages and more for you.

Bring the music back into the living room, clean up the bathroom and look for pieces of the machine that will solve the puzzle of this bizarre world.Įxploring this foreign land isn’t easy, but Milo has plenty of help! Not only is the native insect population friendly (mostly), but Milo can enlist the help of the Tinykin: mysterious and colorful creatures who seem to live to help adventurers.
TINYKIN TRAILER FREE
Players are free to explore the house’s vast miniature environments, with each room populated by its own strange cultures and posing new problems to solve. Tinykin is a 3D platform adventure inspired by classic Saturday morning cartoons and timeless console hits like Pikmin and Paper Mario.
